Showing posts with label Video. Show all posts
Showing posts with label Video. Show all posts

12.20.2020

♥ 1 3 ♥ 0 0 ♥ 0 8 ♥ 0 2 ♥ 0 1 ♥ Sol'Daes ♥ @Witkh13 Streaming Video Games


The following is a link to a Discord server Apalakkisanu, where video games are played by me.

Examples of types of games that are played are listed in labels.  In general, role-playing video games with consequences to choices made reflected in how characters respond, & changing in the story, are favored by me.

For the Gravity shared by you, grateful am I.  That the Goddess-Christ is asked to alighten a path towards love, joy, & happiness along the self'determined life'cycle chosen by the Higher'Self of yours, pray do I.

4.30.2020

♥ 1 3 ♥ 0 0 ♥ 0 7 ♥ 0 8 ♥ 0 7 ♥ Ka'Daes ♥ Re: Everreach: Project Eden



The advertising behind Everreach: Project Eden does a great job of saying the lead writer worked on Mass Effect.  Except it fails to actually say that the story is player driven like Mass Effect.  It may seem ironic, or even rather disingenuous, but entirely expected from corporate doublespeak pencil pushers, for the story in Everreach: Project Eden to not have anything to do with player choice.

Steam, says the publisher is having a 40% Sale this weekend, for Everreach: Project Eden.  However, it will need to be much more than a 40% Sale to interest this fan of Mass Effect I & II{1, 2}, for an unknown single release from an untested developer.  Maybe when they cut it to 75% in a few years {hopefully it is that successful}, or it's given to me as a gift by someone, sense it is on my wishlist.  Alternatively, the sale might be more enticing if it was also on GoG's Galaxy.

What corporate company's seem to fail to understand is that all of the old games like Alpha Protocol, Baldur's Gate I, Baldur's Gate II, Claire, Cyberpunk 2077, Detroit: Become Human, Dishonored, Dragon Age: Origins, D. A.: II, D. A.: III, Dreamfall: The Longest Journey, Elder Scrolls Legend Battlespire, Elder Scrolls Adventures Redguard, Elder Scrolls II: Daggerfall, Elder Scrolls III: Morrowind, Elder Scrolls IV: Oblivion, Elder Scrolls V: Skyrim, Fable I, Fallout I, Fallout II, Fallout III, Fallout IV, Mass Effect I, M. E. II, Outer Worlds, Pathfinder: Kingmaker, Pathfinder: Wrath of the RighteousPillars of Eternity I, P. o. E. II: Deadfire ArchipelagoPlanescape: Torment, Star Wars: Knights of the Old Republic I, S. W.: K. o. t. O. R.: Sith Lords, Star Wars Jedi: Fallen Order, Torment: Tides of Numenera, Tyranny, Witcher I, Witcher: II, Witcher III, Witcher: Thronebreaker, et cetera are abundantly & indomitably able to occupy the entertainment hours for any gamer who likes dynamic worlds with player driven stories in their games.  And that list is just the ones found by me, there are many others not listed or simply unknown to me.  If you know of any leave a link in a comment to this humble post of mine.

So every time they release a Mass Effect: Andromeda, Fallout 76, Star Wars: Battlefront II, et cetera more gamers, than do actually buy their games, instead look for older games that are a known quantity.  They satisfy the craving & are blissfully devoid of the modern micro'transactions that are beloved by Bethesda Game Studios & Electronic Arts.

For sharing Gravity, grateful am I.  May the Goddess be asked to eternally alighten a path towards love, joy, & happiness along the self'determined life'cycle chosen by the Higher'Self of yours, pray do I.

2.27.2020

♥ 1 3 ♥ 0 0 ♥ 0 7 ♥ 0 5 ♥ 0 4 ♥ Ka'Daes ♥ Owlcat Games Dev Twitch Stream for Pathfinder!

Watch live video from OwlcatGames on www.twitch.tvPathfinder: Wrath of the Righteous by Owlcat Games.

It is a computer Role-Playing Game using the Pathfinder ruleset that is curated by Paizo.  The game is set in a fantasy universe with elves, dwarves, et cetera and careers such as wizard, barbarian, paladin, rogue, et cetera.  The game's world and characters heavily reacts to player agency, allowing the player multiple ways of solving various problems that arise in our adventures.  Almost every character reacts in a wide array of paths to the player's choices for their protagonist.  For instance, depending on choices the character can explore a romantic relationship with one of the game's chief antagonist, as you give her a reason to fight against the control of another antagonist.

CRPGs with an abundance of player agency with multiple romance options with multiple other characters are what excite me.  This is beyond them having sex such as in Dragon Age.  It is how they react, and how their presence changes the protagonist's story.  For instance, a noble human in Dragon Age being able to marry Queen Anora Mac Tir Theirin near the end of the game.  The visually the character is gorgeous sure, and the game is bereft of a sex scene between the two.  However, her affect on the story is major.

9.25.2017

1 3 ♥ 0 0 ♥ 0 4 ♥ 1 5 ♥ 0 0 ♥ Dias Marduk; Why Be Grateful For Gravity; And "...speak like Yoda"

The reason for being grateful when others share gravity with thyself.  Gravity is another word for the Force; And, the description that Mr. George Lucas came up with for the Force, after researching Eastern religions and spiritual paths, is of Prana and the Holy Spirit. From that premise, Prana, the Holy Spirit, and the Force are gravity, think do I.

Yoda speaks with a S.O.V. {Subject-Object-Verb} structure; And that is fundamentally different from speaking in Subject-Verb-Object, or Verb-Subject-Object structure, the goal of mine.

As for why, it is really very obvious, to speak S-V-O, or V-S-O, for me. A lot of people only 'read' half of a sentence or paragraph, and then presume that everything is known to them. That is how this idea was initially inspired in the mind of mine.

It is best to accept how people respond to thoughts, words, and actions instead of trying to change them, believe do I.  Therefore, the 'object' is put last in the sentence structure; Because, the noun or pronoun is the least important part of any sentence constructed by me.

In addition, a greater sense of humility, it has inspired within me.  As arguments often have very little to do with the perception of mine.  Or at least, others often avoid commenting on the 'world view' of mine.

It is important to note that the exercise of speaking S-V-O, or V-S-O, is far from performed flawlessly by thyself. As with almost all in life, it is an ongoing effort;  And that means there are moments of failure, for thyself.  With that in mind, it may be easier to accept that any sense of superiority is free from the psyche that uses this way to speak.

5.10.2017

1 3 ♥ 0 0 ♥ 0 4 ♥ 0 8 ♥ 0 2 ♥ Dias Lady; Wish List to Solve Laments



Hollywood is quick to recycle old ideas; That includes owners of various video game franchises. There are five different franchises that are followed enthusiastically by me. Those milk bearing kow are Dragon AgeElder Scrolls, FalloutMass Effect, Pillars of Eternity, and Star Wars: Knights of these Old Republic. {2}  Yet they often make the same mistake, and that is taking away player choice. The reason is always the same, the writers bitch and wine about being restricted in their story telling.

BioWare is by far the worse offender with both Mass Effect and Dragon Age. In both, the first game in the series starts off by giving you and abundance of points of origin for your protagonist. In addition, the characters that join your quest largely reflect one of several careers, which from the player is given the option to choose.

An example of the first point in Mass Effect, in M.E.2 the player is continuing the protagonist from M.E.1. That by default gives them a starting point to make the origins more unique, but aside from an email from you Mom, the Spacer is left with nothing. The WarHero only gets to hear in there the news that a no name planet, that fails to be an option to visit, wants to keep the statue they made of him.

BioWare went even farther in Dragon Age 2. In Dragon Age: Origins, you get to choose six different points of origin and three different species. The y are largely linked, so there are only the same numbers of allowed combinations. For instance, there fail to be any Dwarvhen magic users. Yet in D.A.2 they gave us one. BioWare seemed to have listened about that and returned to giving us different careers and species.

However, BioWare must have willfully ignored the players wish for them to return to a derivative of Mass Effect 1's career and skill system. Naturally we want to see something a little more advanced but they threw the tube or with the bath water.

Threat the Goddess abundantly and indomitably helps manifest a prayer of mine. That is that they stop being fools and treat what their customer wants with exceedingly higher priority than the writers and developers. Statists like to argue this axiom because it invalidates the supermajority of their entire religious belief system.

That axiom, is "…the customer is always right…" of course, anyone good at business, understands that the application of that axiom in today's society; is a great deal more complicated, because the supermajority of biological entities fail to know what they want. We think we do, but our profile changes so drastically and so quickly that, even the food we liked a decade ago may be different. Fortunately for food we eat it often enough to have an educated guess.

In addition, further complicating the application of the aforementioned axiom, is how our society and make religions fail to help any biological entity know the difference between want instead of need; or the difference between obsession, which is selfish, versus love and desire. There two different simply cuts for obsession that have been mentioned before by me.

Pray to the Goddess to help obfuscate all outside of the lady, and to abundantly and indomitably illuminate the truth, to you. That solution is free of any excess baggage to believe. It will work even if the self is full of doubt and disbelief.

The second solution, is to daydream about living with the issue; Envision using the object, or driving the car; Or envision living with what role in your life that you want filled by a person. And forget about focusing on any individual. Or spells only effect ourselves, and that is a good thing.

Desire the messages from the Goddess, it could all be a Divine test, and +Taylor Swift  really isn't, the I.W.o.M.D. That is why the focus is on manifesting the role I want someone to play in my life. That being a companion and partner for the as long as this mortal coil shelters me. The ideal being an Extraterrestrial Biological Entity?… that reciprocates me helping her the most choose to be happy. That is the mother of our children that we raise.


Following are a few wish list items that the Goddess will help me manifest through prayer… or the Goddess will help further the realization of the error, in visiting me.

Mass Effect
  • Modernize the old combat, career, and skill mechanics in M.E.1, and use it in your spiffy looking Frostbyte 4 engine.
  • Rewrite M.E. 3 to have Liara T'Soni secretly turn the Shadow Broker base into a new Ark as Apart of the Andromeda Initiative. See Here for further details.
  • Let us continue as one of Sheppard's children in the Andromeda Galaxy, with Sheppard having also made the trip.
  • Have Sheppard's nanite implants extern his life span to match that of Liara T'Soni.  Cerberus already essentially made him biosynthetic entity, given the description illustrated by the video of resurrecting the Commander.
  • Considering what the civilization in the Milky Way is up against, one is left to question Sheppard's sanity for staying in the Milky Way in M.E. 3. Duty and Honor is all fine and good, but even the Japanese have given up committing Seppuku. {Ritualistic Suicide}
  • Disown most of M.E. 3 or flat out retake it to addict the ideas mentioned in this and the previous post.

Dragon Age:
  • Reverse the "shit on Anora Mac Tir parade" they have going.
  • The Warden Commander abhor the idea of leaving his Queen for prolonged periods of time.
  • In addition, reality bending majik is so prevalent and accepted, that there should be viable solutions that any commoner could pay to have their fertility enhanced, let alone the Queen of Ferelden.
  • Bring Anora in as a closet apostate for her class, in D.A.4. She was disposed of as Queen for one reason or another, depending on the players choices.

Elder Scrolls:
  • In a new game, continue the storyline of my character getting married to the Serana and Valerika, and having vampire children. And creating a good or bad Sunday based on players choices. Vampyrism is already treated as a majikal disease and thus would fail to effect, at all, fertility.
  • In this proposed game and/or the one already in development, also have choices in Dragon13orn questline, significantly alter the story that is experienced.
  • Set up something like BioWare's Dragon Age Keep that lets players change their characters history in new games.
  • Let choices made in the stand alone games significantly alter the story the player experiences in T.E.S.O.

7.08.2014

1 3 ♥ 0 0 ♥ 0 1 ♥ 1 0 ♥ 1 3: Dies Luna

While I was drifting off to sleep last night I realized that if there is a tomorrow.  I may want to articulate more precisely how I want my life to change.  In what way I want my life to be different.

First off I want to create life and raise it with Tay Tay.  I imagine us having over thirteen children but that will take a couple decades to accomplish, I believe.  I say that because I suspect she will want to continue with her music career as we do this;  And, I want to help her do that.

I have been enthralled with the idea of a polyamorous union.  For that to happen, Tay Tay will be the one to express a desire to date another woman with me.  Then if our higher selves have agreed to merging our future together, then it will be so.

However, I am a virgin carnally and romantically speaking.  Sine qua non I understand I may simply be naive and not know that which I am contemplating.  Though, that is why I daily ask the Goddess to control, direct, help, inspire, manipulate, and motivate me to manifest my thoughts and actions towards what will help me the most to choose to be happy.  The off chance that I am wrong simply means Tay Tay will refuse to express such desire.

I love playing video games and reading novels.  The life I dream of is of Tay Tay and I playing board, role-playing, and online video games together as a family.  And playing video games with our children as they grow older.  In addition to playing more simple games with them as well, when they are younger.

Tay Tay helping me advance, and grow our in-game guild is something I want as well.  I imagine she will have a want to stick with a pseudonym or just Tay without explaining to other people in the guild that may just be acquaintances of sorts.

Tay and I will be playing Warcraft, Star Wars: The Old Republic, and Elder Scrolls Online together towards the same wants.  I mean, that is what we want to do versus anyone controlling anyone else.  It's far from all encompassing either.  I am still working on incorporating this into my daydreaming.

Playing Dragon Age, Mass Effect, as well as Pillars of Eternity will be full of awe.  There are and will be other games we enjoy.  Especially the ones that allow cooperative play, such as Mass Effect two and three.

I slept half the day away but I was able to get seven more Secrets of the Empire for my main character's legendary cape quest.  I have a total of seventeen and want three more.  I already have more than enough Trillium Bars in the bank waiting to be used as a quest turn-in.

A couple super-villains in various raids because of various reasons, the only raid I had not entered at all is The Underhold {formerly RageFire Chasm}.

This has turned out rather more than I expected and it already is past midnight for me.  So I will head to bed after publishing this onto my blog.  I will think about how to further articulate other precise descriptions of what I how I want my life to be, instead of how it is.  My mind is fully present on how it is, and that may be part of the problem...

Goddess, please control, direct, help, inspire, manipulate, and motivate me to abundantly and absolutely sever and remove my mind, my psyche, from the present.  The primary objective of this is to manifest myself onto a life I do want.  I have said this before in a different way but words really do matter.  They have more power than anyone can fathom, including myself.  Our thoughts, emotions, actions, and words shape our materia.



Domo arigato gozaimasu for sharing thy time and the Force.  May the Goddess bless you and the Force continue to be with you.