Showing posts with label Andromeda. Show all posts
Showing posts with label Andromeda. Show all posts

5.10.2017

1 3 ♥ 0 0 ♥ 0 4 ♥ 0 8 ♥ 0 2 ♥ Dias Lady; Wish List to Solve Laments



Hollywood is quick to recycle old ideas; That includes owners of various video game franchises. There are five different franchises that are followed enthusiastically by me. Those milk bearing kow are Dragon AgeElder Scrolls, FalloutMass Effect, Pillars of Eternity, and Star Wars: Knights of these Old Republic. {2}  Yet they often make the same mistake, and that is taking away player choice. The reason is always the same, the writers bitch and wine about being restricted in their story telling.

BioWare is by far the worse offender with both Mass Effect and Dragon Age. In both, the first game in the series starts off by giving you and abundance of points of origin for your protagonist. In addition, the characters that join your quest largely reflect one of several careers, which from the player is given the option to choose.

An example of the first point in Mass Effect, in M.E.2 the player is continuing the protagonist from M.E.1. That by default gives them a starting point to make the origins more unique, but aside from an email from you Mom, the Spacer is left with nothing. The WarHero only gets to hear in there the news that a no name planet, that fails to be an option to visit, wants to keep the statue they made of him.

BioWare went even farther in Dragon Age 2. In Dragon Age: Origins, you get to choose six different points of origin and three different species. The y are largely linked, so there are only the same numbers of allowed combinations. For instance, there fail to be any Dwarvhen magic users. Yet in D.A.2 they gave us one. BioWare seemed to have listened about that and returned to giving us different careers and species.

However, BioWare must have willfully ignored the players wish for them to return to a derivative of Mass Effect 1's career and skill system. Naturally we want to see something a little more advanced but they threw the tube or with the bath water.

Threat the Goddess abundantly and indomitably helps manifest a prayer of mine. That is that they stop being fools and treat what their customer wants with exceedingly higher priority than the writers and developers. Statists like to argue this axiom because it invalidates the supermajority of their entire religious belief system.

That axiom, is "…the customer is always right…" of course, anyone good at business, understands that the application of that axiom in today's society; is a great deal more complicated, because the supermajority of biological entities fail to know what they want. We think we do, but our profile changes so drastically and so quickly that, even the food we liked a decade ago may be different. Fortunately for food we eat it often enough to have an educated guess.

In addition, further complicating the application of the aforementioned axiom, is how our society and make religions fail to help any biological entity know the difference between want instead of need; or the difference between obsession, which is selfish, versus love and desire. There two different simply cuts for obsession that have been mentioned before by me.

Pray to the Goddess to help obfuscate all outside of the lady, and to abundantly and indomitably illuminate the truth, to you. That solution is free of any excess baggage to believe. It will work even if the self is full of doubt and disbelief.

The second solution, is to daydream about living with the issue; Envision using the object, or driving the car; Or envision living with what role in your life that you want filled by a person. And forget about focusing on any individual. Or spells only effect ourselves, and that is a good thing.

Desire the messages from the Goddess, it could all be a Divine test, and +Taylor Swift  really isn't, the I.W.o.M.D. That is why the focus is on manifesting the role I want someone to play in my life. That being a companion and partner for the as long as this mortal coil shelters me. The ideal being an Extraterrestrial Biological Entity?… that reciprocates me helping her the most choose to be happy. That is the mother of our children that we raise.


Following are a few wish list items that the Goddess will help me manifest through prayer… or the Goddess will help further the realization of the error, in visiting me.

Mass Effect
  • Modernize the old combat, career, and skill mechanics in M.E.1, and use it in your spiffy looking Frostbyte 4 engine.
  • Rewrite M.E. 3 to have Liara T'Soni secretly turn the Shadow Broker base into a new Ark as Apart of the Andromeda Initiative. See Here for further details.
  • Let us continue as one of Sheppard's children in the Andromeda Galaxy, with Sheppard having also made the trip.
  • Have Sheppard's nanite implants extern his life span to match that of Liara T'Soni.  Cerberus already essentially made him biosynthetic entity, given the description illustrated by the video of resurrecting the Commander.
  • Considering what the civilization in the Milky Way is up against, one is left to question Sheppard's sanity for staying in the Milky Way in M.E. 3. Duty and Honor is all fine and good, but even the Japanese have given up committing Seppuku. {Ritualistic Suicide}
  • Disown most of M.E. 3 or flat out retake it to addict the ideas mentioned in this and the previous post.

Dragon Age:
  • Reverse the "shit on Anora Mac Tir parade" they have going.
  • The Warden Commander abhor the idea of leaving his Queen for prolonged periods of time.
  • In addition, reality bending majik is so prevalent and accepted, that there should be viable solutions that any commoner could pay to have their fertility enhanced, let alone the Queen of Ferelden.
  • Bring Anora in as a closet apostate for her class, in D.A.4. She was disposed of as Queen for one reason or another, depending on the players choices.

Elder Scrolls:
  • In a new game, continue the storyline of my character getting married to the Serana and Valerika, and having vampire children. And creating a good or bad Sunday based on players choices. Vampyrism is already treated as a majikal disease and thus would fail to effect, at all, fertility.
  • In this proposed game and/or the one already in development, also have choices in Dragon13orn questline, significantly alter the story that is experienced.
  • Set up something like BioWare's Dragon Age Keep that lets players change their characters history in new games.
  • Let choices made in the stand alone games significantly alter the story the player experiences in T.E.S.O.

5.09.2017

1 3 ♥ 0 0 ♥ 0 4 ♥ 0 8 ♥ 0 1 ♥ Dias Ba; Mass Effect Theory Crafting

The first playthrough for Mass Effect 2, had Shepard joining/taking over Cerberus, of mine. All subsequent playthroughs for M.E.2 have failed to give that option. Unfortunately that saved file was lost to the past; So what M.E.3 does with that is unknown to me.

Evidently whoever wrote M.E.3, decided to do away with Drew Karpyshyn's offering for us to play either Cerberus or Alliance in M.E.3.  That is why, as has been said in the past, that while the concept of 'vaporware' is well known to me;  Still, on a fundamental level, anything Drew dreamed up for ME3 would have been better than the shit show Mr. Walters put on, think do I.

The only reason that M.E.3 is any good, is only because of the Mass Effect Karpyshyn already created.  In addition, it is as if Mr. Walters knew what would happen while they began development of the game;  Because the entire game is practically reminiscing on our choices in M.E.1-2, even the antagonist was recycled.  Very little was created that was new, except for maybe the Leviathans, even that must have been written in Karpyshyn's onion for the game, somewhere in BioWare Headquarters.

How it took until 2016 for BioWare to get rid of Walters is beyond my understanding.  If anyone could reference a game, dlc, character, et cetera that was worked on by him that had a good effect on the game, while working for BioWare, would be greatly appreciated by me.  My 'dislike' for Walters desperately has a want to be rebalanced.

For this reason believe do I;  The lead writer, who took over from Drew Karpyshyn, basically gutted the Mass Effect Omniverse to try to turn Mr. Walters's own horrible fan fiction into canon. Chris Schlerf may have had the title of Mass Effect: Andromeda's lead writer; However, he must have been channeling, the spirit still living, Drew Karpyshyn for writing ME:A.

The ability of Mr. Schlerf to write quality fiction fails to be in question, by me.  What compels the connection to be made, feel do I.  As Liara T'Soni said once, all the little things in Mass Effect Andromeda that connect the two.

Of course, anything Mr. Walter writes will have a significant handicap to overcome, by me.  His leadership forced an ending despite the supermajority of fans saying "NO".  Moreover, his ending forced my Sheppard to violate his promise to Liara T'Soni in Mass Effect 2: Lair of the Shadow Broker.

M.E.:A could easily fit as a replacement for ME3; With Liara T'Soni spending Shadow Broker wealth to quickly and secretly transform the SW base into another Andromeda's Initiative Ark. It already looks like half of an ark in M.E.2.

Why do this besides a get out of jail free card? In M.E.1 Sheppard is constantly think that the Heretics {annoying that in M.E.2 Sheppard constantly referring to Heretics as Geth, even after informed of the difference by Legion} are following Sarien. While instead, they were following Nazara.

So would fail to be surprising that Sheppard's assumption about the Collectors is also wrong. Maybe they are following a group of A.I. that are in an InterGalactic War.

A
  • "…you have the attention of beings infinitely greater…" Harbinger 
  • Haelstrum star is being effected by dark energy.
  • Read the description of Pluto in M.E.1.  It was literally encased in ice for untold millenia.  Who did that?  The Protheans? no, they failed to see the Reapers coming until they took the Citadel.  Ilos's Research Station was their only saving grace.  

B
  • In Mass Effect: Andromeda the biggest threat other than the Kett and Archon is the Scourge, of seemingly living dark energy that is everywhere. 
  • Beings that coincidentally vanished around the same time as the end of M.E.3 'created' a bio-synthetic sapient life-form {2}.

C
  • Again Rider's, repeat Sheppard's mistake in the assumption that the highly evolved Kett {That are oh so similar to the Prothean created Asari, differing only in biotic ability and method of procreation} are working alone and are just that massive, is based on absolutely nothing.
  • The existing canon on biotics can easily explain how Asari are able to reproduce without consuming their sapient partner.  Moreover, the existing canon on biotics and mass effect lends itself to linking the two species as engineered by opposing different creator species with differing technological methods and goals.
  • Near the end of the fourth game the Jardaan mention that the 'Scourge' is a manifestation of some faction that opposes them and their work.

What this means can be many things. Except as a writer, I wish to point out that coincidences are always designed and manufactured. Especially when there is a deadline involved, such as writing for a game that boasts interactive timelines that react to your choices.

The future from the coincidences that I have seen from, replaying from M.E.1 to M.E.:A is that there is a much bigger intergalactic war that originally began between Andromeda and our Milky Way Leviathans.  Both factions ended up creating A.I. to fight the war for them without loosing their own citizens.  Within the countless millenia that has passed, the only real change is the periodic creation of new factions.

The only alternative logic and reasoning, is that the Leviathans sat around as their creation turned on them and ascended them as the Collectors attempted to do with Humans.  That abundantly fails to make any sense to me.  Leviathans were far to reclusive, behemoth like, and arrogant to allow being usurped to that level.

The Collectors were one such faction, and they, and the Kett, were working for the same faction.  The canon video showing that there may have been a Reaper in control of Harbinger.  That is just largely to confuse the fan with a red herring.  Either not all Reapers were allied with the Citadel, or it was the Reapers laughing at the Collectors.  The reason for this thought is because of what the Collectors were building, which gives a lot more credence than a stray hologram.  They were building a Reaper in the shape of a human.

In addition, Harbinger new its base was blowing up but was convinced Sheppard was still losing... 
Maybe an emotional reaction from Reaper taunting him.  Maybe he was a representative of a faction that had 'hid' Humans on Terra by sealing Sol's Mass Effect Relay in ice.

Naturally, with all theory crafting, it could all be wrong.  However, welcome are all who know of any lore in the Mass Effect games that directly contradicts this hypothesis of mine.  Also welcome are all who agree with me and wish further add to this hypothesis.

Please also recognize that the wikias fail to be absolutely directly form the Mass Effect devs and writers.  Even if they are written and/or controlled by Bioware.  The wikias only reveal what has been revealed ingame.  Thus anything written about the Reapers only includes what Sheppard, The Council, et cetera believe or have experienced and their thoughts.  That still allows for mistakes and being mislead.

Grateful for you sharing your time and Force.  May you ask the Goddess to eternally alight you self-determined path.